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[ECS] Meaningful error not thrown when an interpolated string is used in...
How to reproduce:1. Open the attached project "ECS.zip"2. Observe line 61 in "rteg.cs" Expected results: WithName affects the output... Read more
Crash on (mono-2.0-bdwgc) mono_gc_run_finalize non-deterministically whe...
How to reproduce:1. Open the attached project from "New Unity Project.zip"2. Enter Play Mode3. Click Button until the crash occurs (... Read more
Adaptive Performance - Removing the package won't remove the device simu...
Removing the Adaptive Performance package will leave folders and settings behind in the Assets folder. Expected: Should the simulato... Read more
[HDRP] IES profile breaks point light after increasing resolution past 1024
1) Open a new Oudoor scene in HDRP2) Drag the prefab into the scene3) Notice the IES cookie is working fine4) On IES asset import se... Read more
NullReferenceException appears in the Console after selecting the Module...
How to reproduce:1. Create a new project2. Open 'SampleScene'3. Open Window > Analysis > Profiler4. Capture some data by enter... Read more
SpriteSkin bone associations change when sprites are switched in the Spr...
How to reproduce:1. Open attached project "SpriteskinError.zip"2. Open "SampleScene" scene3. Expand "Rag Doll characterTest" GameObj... Read more
[Package][Adaptive Performance] - Logging appears if not enabled every t...
Having the Adaptive Performance Package installed but not enabled gives you constant logging when exiting play mode. This can be qui... Read more
[Linux] OnGUIDepth Errors spam the console when docking the Inspector wi...
When trying to dock an Inspector window in the Editor, OnGUIDepth errors spam the console. 1. Create a new project2. Try to dock/und... Read more
[GraphView] Graph View receives scroll input when the Editor is out of f...
Reproduction steps:1. Open the user's attached "REPO PROJECT" project2. Open Assets/New Shader Graph3. Unfocus the Unity Editor (cli... Read more
Severe visual artifacts when adjusting Blendshapes in Play mode with Ski...
Reproduction steps:1. Open user attached Project2. Open "Assets\Scenes\SampleScene"3. Press Play and Select "CubeMorphBrokenTest" in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS