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0
votes
By Design

Stack overflow error is thrown when building project with F# assemblies

Scripting

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Dec 30, 2020

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Version/s: 2020.2.0b2, 2020.2.1f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Make a Standalone build (File->Build Settings->B... Read more

2
votes
Fixed

The cursor doesn't lock or become invisible with CursorLockMode.Locked m...

Scene/Game View

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Dec 30, 2020

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Version/s: 2020.2.0b2, 2020.2.1f1, 2021.1

How to reproduce:1. Open the user's attached "Test4" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. Exit the Play Mo... Read more

5
votes
Fixed

Materials applied to GameObjects at runtime from Resources/Addressables ...

Texture

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Dec 30, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2021.1, 2021.1.0b1, 2021.2

How to reproduce:1. Open the user's attached "U - Bugreport project.zip" project2. Go to File -> Build And Run3. Observe the Game... Read more

0
votes
Fixed

[Vulkan] Linux Editor throws a SPIR-V validation error when returning Op...

Linux

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Dec 30, 2020

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Version/s: 2020.2.0b9

How to reproduce:1. Open the user attached project (spirv-arraylength-test.zip) with the "-force-vulkan-layers" argument2. Enter Pla... Read more

1
votes
Fixed

Errors are thrown in the Console when installing the UI Toolkit package

Package: UI Toolkit

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Dec 30, 2020

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Version/s: 1.0.0-preview.13

How to reproduce:1. Create a new Unity project2. Open the Package Manager (Window->Package Manager)3. Add UI Toolkit package from... Read more

0
votes
Fixed

[UI] Anchor Preset window remains active even after setting Preset

IMGUI

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Dec 30, 2020

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Version/s: 2021.1.0b1

On setting Anchor Preset in 'Rect Transform' Anchor Preset window remains active even after setting Preset. Anchor Preset window nee... Read more

0
votes
Not Reproducible

[HDRP] VRAM leak when reloading a Scene that contains a Fog

Package: Scriptable Render Pipeline HD

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Dec 30, 2020

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Version/s: 10.0.0-preview.27

How to reproduce:1. Open the user's attached project2. Open the "Bug with fog and VRAM leak on scene reload"3. Open a program that m... Read more

0
votes
Duplicate

[WebGL] "Failed to asychronously prepare wasm: out of memory" error is t...

WebGL

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Dec 30, 2020

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Version/s: 2019.2.12f1, 2019.4

How to reproduce:1. Open the attached project's "case_1302613-Project.zip" Scene labeled "Main"2. Build Addressable Groups (in the A... Read more

1
votes
Postponed

Error appears when StopAssetEditing is called inside a DidReloadScripts ...

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Dec 30, 2020

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Version/s: 2020.2, 2020.2.1f1, 2021.1, 2021.2

RefreshInternvalV2 error appears when AssetDatabase.StopAssetEditing is called inside a DidReloadScripts method and Standalone Profi... Read more

0
votes
Fixed

Burst throws an error when Debug.Log and GetComponent are called inside ...

Package: DOTS Editor

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Dec 30, 2020

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Version/s: 1.5.0-pre.3

Reproduction steps:1. Open the user's attached project2. Open BurstBug Script and uncomment 12 line3. Save the script and observe th... Read more

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