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Game window framerate is lower when first starting a scene with a low re...
Reproduction steps:1. Create a new HDRP template project2. Make sure Scene and Game windows are docked in the same tab3. In the Game... Read more
[URP] Bokeh Depth of Field is applied incorrectly when the Main Camera h...
How to reproduce:1. Open the user's attached "DOFInconsistency.zip" project2. Open the "SampleScene" Scene3. Observe the Depth of Fi... Read more
[Animation Rigging] Weight of all Rigs reset to 0 when there are more th...
Reproduction steps:1. Open user attached Project2. Press Play (See that hand is not attached to the sword)3. Exit Play mode4. In the... Read more
Crash on VFXReadbackBuffer::ReadbackInvokeCallback when dragging a VFX t...
How to reproduce:1. Create a new HDRP/ URP project2. Import the Visual Effect Graph package from the Package Manager if needed3. Cre... Read more
[HDRP] Area light baked shadow mask create unexpected shadows
Repro steps :- Open attached project- Open scene called "Test"- Open Window > Rendering > Lighting- Click on "Generate lightin... Read more
.tmx file GameObject becomes missing in the scene when upgrading from 20...
How to reproduce:1. Upgrade the attached project "case_1303493_2018.4.zip" to a 2019.4 or newer2. Open "overhead" scene (Assets >... Read more
Hybrid Renderer does not render Entities past -32785 units on the X Axis
Reproduction steps:1. Open user attached project2. Open "Assets\Scenes\SampleScene" scene and Press play3. Select Scene View4. Doubl... Read more
[HDRP] Null reference thrown when imported camera is select in the Proje...
1) Import the attached FBX into any HDRP project2) Expand the fbx and select the Camera (as in the image) An error "Object reference... Read more
"d3d12: CreateGraphicsPipelineState failed." is thrown when drawing geom...
How to reproduce:1. Open the user's attached "New Unity Project.zip" project2. Go to File -> Build And Run3. Observe the procedur... Read more
Changing decal material textures crashes Unity
Steps to repro: 1. Create an HDRP scene2. Create a simple object3. Create a decal projector on the object4. Create material using th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor