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[iOS] Social API score.userID returns a legacy ID from GameCenter
Steps to reproduce:1. Open the attached project ("1312882.zip")2. Build and deploy the Xcode project to a device3. Press "Auth" butt... Read more
GI bake isn't started with multiple Editors warning after pressing Gener...
Steps to repro:1. Download the attached project and open "SampleScene" scene;2. Clear Baked Data in the Lighting window;3. Add refle... Read more
Importing some ASTC HDR textures makes the editor crash
Importing some textures into ASTC HDR 6x6 format makes the editor crash 1. Switch editor to iOS or Android platform (so that ASTC fo... Read more
Unity hangs when importing a PSD File using an Importer Override
Reproduction steps:1. Open the attached project "1312835"2. In the Project window, right-click on the PSD file.3. Select "2D Importe... Read more
error CS0103: The name 'AnimationUtility' does not exist in the current ...
Reproduction steps:1. Open project "Animation.zip"2. Build the project Expected result: Project build successfullyActual result: thi... Read more
[XR][URP] BeginCameraRender method is lagging behind when using URP
Reproduction steps:1. Open the user's attached project "Lag Test 2020.2 URP.zip"2. Load the "Mirror_" scene3. Enter Play mode4. Move... Read more
Physics2D - CircleCast hit point is different than Raycast from the same...
Reproduction steps:1. Open user's project "circlecast_issue.zip"2. Open "SampleScene" Scene3. Enter Play Mode4. Press the space bar5... Read more
The 'Exposed' checkbox is not displayed in the Graph Inspector
How to reproduce:1 Open the attached '1312779.zip' project2. In the Project window double-click on the 'Test' Graph3. In the Blackbo... Read more
Scrollbar's value becomes incorrect after clicking on the edges of the S...
How to reproduce it:1. Open the attached project ("Scrollbar Test.zip")2. Load "SampleScene" Scene3. In the Hierarchy view select 'C... Read more
hdr:true in the ColorUsageAttribute is not respected when the Inspector ...
How to reproduce:1. Open the attached '1312714.zip' project2. Open 'SampleScene'3. In the Hierarchy select 'GameObject'4. Click on t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field