Search Issue Tracker
Manually embedded packages are not added in Perforce
Reproduction steps:1) Create a project.2) Configure it to be tracked by Perforce and push it to Perforce. Verify that Automatic Add ... Read more
Dragging and dropping Asset in the Inspector is taking upwards of 3 seco...
How to reproduce:1. Open the "DragAndDropSlow.zip" project2. Select the "gc_main_bp_npcs_patients_human_male" Asset in the Project w... Read more
[Android] CopyDepthPass not working on some Android devices
How to reproduce:1. Open the attached "Repro_MSAADepthCopy_Android.zip" Project2. Attach the RepoRendererData in RepoRenderer asset ... Read more
Shader Compiler fails to generate Vulkan output when HLSL texture method...
How to reproduce:1. Create a new project and add the attached shader to it ("CalculateLOD.shader")2. Select it in the Project Window... Read more
UI Builder throws MissingMethodException when clicking on elements in th...
How to reproduce:1. Open the attached project2. Click Window > UI Toolkit > UI Builder3. Click on any element in the Hierarchy... Read more
[Tests Assembly Definition] Errors are thrown on exiting editor Play-mod...
In 'Tests Import Settings', at Assembly Definition References when duplicate reference GUI'd are used then on hitting play-mode to e... Read more
[Tests Assembly Definition] Errors are thrown on adding invalid versions...
While defining versions after selecting any Resources on entering and applying any information to 'Define' and 'Expression' field ca... Read more
[HDRP] First baked reflection probe contain blue indirect lighting after...
Jira: https://jira.unity3d.com/browse/GFXGI-493 Reproduction:1) Update the projects manifest file to point to your SRP folder (also ... Read more
Calling Marshal.PrelinkAll() on a class that contains a DllImport attrib...
Calling Marshal.PrelinkAll() on a class that contains a DllImport attribute of a non-existent dll will always log lines that look li... Read more
"InvalidProgramException: Invalid IL code in SpawnerSystem" error when e...
Reproduction steps:1. Open the user's attached project and Scenes/Shooting scenario/Shooting scene2. Enter the Play mode3. Observe t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS