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Volume numeric fields allows adding unlimited number in numeric field wh...
Steps to reproduce:1. Create new Unity project2. Create Audio Random Container (Project window > Create > Audio > Audio Ran... Read more
Sort order should not appear in root UIDocument when in a world-space panel
Create a root UIDocument that uses a world-space panel. Look at its inspector. Actual Result: Sort order is visible and editable Exp... Read more
renderpipeline.core package has an undeclared dependency on ImageConversion
Steps to reproduce: Create a new project Add renderpipeline core package Remove ImageConversion package (and all its dependencies) A... Read more
WebGL build dependencies are not refreshed until the Editor is restarted
Reproduction steps:1. Open the “IN-113016” project2. In Build Profiles (File > Build Profiles), activate the Web Build Platform3.... Read more
Hierarchy V2 search bar gets deformed when resized horizontally
Steps to reproduce: Create a new Unity project using the Universal 3D template Enable Hierarchy V2 (Unity > Settings > General... Read more
“Audio Random Container” allows adding unlimited number in “Audio Clips”...
Steps to reproduce:1. Create new Unity project2. Create Audio Random Container (Project window > Create > Audio > Audio Ran... Read more
TerrainLitDepthNormalsPass is using uint4 instead of uint for outRenderi...
Reproduction steps:1. Create a new URP project2. From the Project window, search for “TerrainLitDepthNormalsPass.hlsl” and open it (... Read more
Wheel Collider does not interact with other colliders when the GameObjec...
How to reproduce:1. Open attached ‘ColliderBug.zip' project2. Open ‘Garage' scene3. Enter Play mode4. Press 'Click me!’ button5. Obs... Read more
Hierarchy V2 Search bar has unused text space when the Search bar is fil...
Steps to reproduce: Create a new Unity project using the Universal 3D template Enable Hierarchy V2 (Unity > Settings > General... Read more
Context Menu option is automatically selected when the menu is invoked a...
Reproduction steps:1. Create and open a new project2. Create a new GameObject in the Hierarchy3. Add multiple Components to the GO u... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow