Search Issue Tracker
By Design
Votes
0
Found in
6000.0.58f1
6000.2.4f1
6000.3.0b2
6000.4.0a1
6000.5.0a1
Issue ID
UUM-117470
Regression
No
“Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
Steps to reproduce:
1. Create new Unity project
2. Create Audio Random Container (Project window > Create > Audio > Audio Random Container)
3. Make sure Audio Random Container Asset is selected in Project window
4. In Inspector window press “Edit Audio Random Container”
5. In “Audio Random Container” window > Audio Clips numeric field enter large number (for example “1000000”)
6. Press Enter
7. Observe the Editor
Actual results: The number field should have a limit to a number which can be entered, Editor is responsive
Expected results: Editor is unresponsive, user can add unlimited number in the field
Reproducible with versions: 6000.0.58f1, 6000.2.4f1, 6000.3.0b2
Tested on (OS): macOS Silicon, Sequoia 15.6 (M1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note:
The list allows the user to add as many clips as they would like, this is consistent with other lists on components e.g Materials on a MeshRenderer. It is up to the user to not overload this list. In this particular case for the AudioRandomContainer it is highly unlikely that a user would add 10000 clips.