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A delegate wrapping another delegate invokes base method when the target...
Reproduction steps:1. Open project "Delegat.zip"2. Open Scene "SampleScene"3. Press Play Expected result: "Derived method called" is... Read more
Failed to load errors with various asset files when searching via ref in...
How to reproduce:1. Open attached project "mcdroid.zip"2. Paste "ref:Assets/Scripts/EndlessWaveGenerator.cs" into Project search fie... Read more
[Physics2D] Rotating flipped Rigidbody2D leads to constant rotation
Steps to reproduce:1. Download and open the user's project "Rigidbody2DRotationIssue.zip"2. Enter Play mode with SampleScene active3... Read more
[Animation] GameObject stops rotating when Animator component is disable...
Steps to reproduce:1. Download and open the project “AnimatorBug.zip”2. Open SampleScene3. Enter Play mode4. Select “Drop_Ship_Bur_M... Read more
OverlapCapsule falsely detects an overlap with a nearby MeshCollider whe...
How to reproduce:1. Open the user's attached project2. Open the Main Scene3. In the Hierarchy focus the OverlapTester GameObject4. O... Read more
Texture Importer Inspector throws errors when a built-in texture inspect...
When a custom inspector targetting Texture2D, Cubemap or Texture3D is present in the project, the texture importer inspector of thes... Read more
[Search] Saving Search Query with system reserved keywords throws UnityE...
In the Search window, On searching for any asset and then saving the Search Query with system reserved keywords throws UnityExceptio... Read more
[Profiler] Profiler Modules dropdown window doesn't close on clicking it...
After opening the Profiler Modules dropdown for adding and removing Profiler Modules, it's not getting closed on again clicking its ... Read more
Inspector doesn't render Unicode characters
How to reproduce:1. Download and open the user attached "Blank.unity" scene in a new project2. In the Hierarchy select the "Text (1)... Read more
Invalid AABB error is thrown when moving a Particle with Velocity over L...
Invalid AABB error is thrown when moving a Particle with Velocity over Lifetime and Limit Velocity over Lifetime modules and Rate ov... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS