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Tiles will reset back from rotated/flipped states after a Unity update w...
How to reproduce:1. Open the attached project2. Open the Level0 scene3. Click Window > 2D > Tile palette4. Select any Tile fro... Read more
[URP][Android][iOS] Uninitialized Background Type is cleared every frame...
Steps to reproduce:1. Open the attached project ("URP_cleartest.zip")2. Build and deploy to a device Expected results: Background is... Read more
Shadow stutters on Terrain when it moves while camera is far enough from...
How to reproduce:1. Open the user's attached "LightTest" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. Observer the... Read more
[SRP] Artifacts appear in the Player when changing the size of the windo...
How to reproduce:1. Open the "OnDemandRendering.zip" project2. Open the "SampleScene" Scene3. Go to File -> Build And Run4. Re-si... Read more
Local setting for Tool Handle Rotation is not disabled when Scale Tool i...
Reproduction steps:1. Download and open the attached project "1324841.zip"2. Open the Scene view (Window -> General -> Scene)3... Read more
ArgumentOutOfRangeException is thrown when pressing PageUp key after a d...
How to reproduce:1. Open attached project "TestCrash.zip"2. Open "SampleScene" scene (in "Scenes" folder)3. Enter Play mode4. Press ... Read more
AnimationEvent is fired late or isn't fired at all when Animation's 'Mot...
How to reproduce it:1. Open the user's attached project "BugExampleProject.zip"2. Load the "SampleScene" Scene3. Enter the Play Mode... Read more
[UI Toolkit] UI becomes unresponsive after setting its width to 1.0E+11 ...
How to reproduce it:1. Open the attached project "1324728_issue.zip"2. Open a Memory Profiler window (Menu Bar > Windows > Ana... Read more
[Android] Spike in CPU usage on the first touch on the screen when using...
How to reproduce:1. Open the attached project "TouchTest.zip"2. Open the Scene "SampleScene"3. Enable Development Build and Autoconn... Read more
Crash on TiledTextureManager::CreateTexture when creating a large amount...
Reproduction steps:1. Open the attached project ("ReproScene.zip")2. Open scene "Crash"3. Select "Crasher" GameObject in Hierarchy4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS