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Sound playback does not stop when the "Edit New Audio Clip" window is cl...
How to reproduce:1. Open the attached “IN-106553” project2. In the Project tab, select the “TestSound” asset3. In the top right corn... Read more
GameObject with OVRSpatialAnchor wobbles in Player when moving head
Reproduction steps:1. Open the attached "repro" project2. Open the "Assets/Scenes/SampleScene.unity" Scene3. "Build And Run" the pro... Read more
Shader Graph Nodes are unresponsive when interacting with them using Dra...
How to reproduce:1. Create a New Project2. Create a new Shader Graph in the Project Window (Right Click → Create → Shader Graph → Ne... Read more
Crash on ClothScene::ProcessComponentUpdates when entering play mode aft...
Reproduction steps:1. Open the attached project "CrashRepro"2. Double-click on the cloth cape in the scene view window3. Click on th... Read more
Crash on EditorBuildSettings::GetConfigObject when closing a specific pr...
Reproduction steps:1. Open the attached project "CrashRepro"2. Close the project Expected result: Project closesActual result: Proje... Read more
[iOS][WebGL] Audio Clip doesn't play when Load Type is set to Decompress...
Steps to reproduce:1. Open the “IN-106265” project2. Ensure that the “Assets/App/Audio/Bgm/bgm_001” Audio Clip Load Type is set to D... Read more
Inner and outer exceptions are not unrolled correctly
How to reproduce:1. Open the “ExceptionLayersBug.zip” project2. Open the “SampleScene“3. Enter Play Mode4. Observe the Console Expec... Read more
[Android/ios/simulator] The "TouchPhase.Ended" is logged three times whe...
How to reproduce:1. Open the “TouchPhaseBug.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Quickly tap on the s... Read more
Cube is rendered green when its color is set to black and using the Lift...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scene.unity” Scene3. Observe the cube in the Game vi... Read more
Editor freezes after some time when using NavMeshQuery::Raycast
Simplified repro that uses the game's NavMesh and works in Unity 6 ------------1. Download the attached project 110863-RaycastLoopFr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type
- [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist