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Sprite Shape is not Rendered in Play Mode/Build when Cache Geometry is E...
How to reproduce:1. Open the user's attached "TesteProject.zip" project2. Open the "SampleScene" Scene3. Select the "New SpriteShape... Read more
[Linux] Unity crashes or freezes when loading an AssetBundle with AssetB...
Reproduction steps:1. Download the attached zip file: "case_1308947.zip"2, Extract the project and two AssetBundles: "New Unity Proj... Read more
Set Attribute from Map blocks don't work in Initialize when using runtim...
Repro steps:1. Import the attached project2. Switch to iOS platform3. Open the VFX Graph Bug scene and observe the face made out of ... Read more
[Linux][Profiler] Missing Profiler error has thrown clicking the "Save C...
Editor thrown Missing Profiler error on clicking the "Save Changes" button, refer to the attached video Steps to repro:1. Create a n... Read more
OnDrawGizmos is called from a collapsed script after restarting the Editor
How to reproduce:1. Open the attached project "case_1331034-GizmoTest.zip"2. Open SampleScene3. Click on GameObject in the Scene Hie... Read more
Undo is not performed in Package Manager Add Package from git URL menu
How to reproduce:1. Open attached project "New Unity Project (4).zip"2. Open Package Manger window3. Click + icon in the top left an... Read more
Project and Console window search bars have no text length limits and mi...
How to reproduce:1. Create a new project2. Open the Project window3. In the Project search bar paste a huge amount of symbols (for e... Read more
SerializedObject of SerializedProperty error has been Disposed error is ...
How to reproduce:1. Open attached project ".zip"2. Select Packages/FBX Extract Bug/CubeEmbedded3. Select "Materials" tab In the Insp... Read more
Xcode doesn't close after building iOS project via batchmode -runTests c...
Reproduction steps:1. Download "Case_1330989" and open "runtests.sh" located in the Project's directory2. Replace "{REPLACE:path-to-... Read more
Model is not properly uploaded when using the SketchUp (SKP) format
How to reproduce:1. Create a new project using the default 3D template2. Import the user-provided *.skp files into the project3. Ins... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS