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WebGL build fails when using Newgrounds.io package
How to reproduce:1. Open the attached project "WebGL.zip"2. Switch Build Platform to WebGL3. Build And Run Expected result: Build is... Read more
MLAPI dependencies are not imported when Editor path contains an apostrophe
How to reproduce:1. Make sure that the Editor path contains an apostrophe2. Create an empty project and open it3. Open Package Manag... Read more
[HDRP] Camera Clipping planes ranges allow for unsupported user input
If a user inputs a Near Clipping Plane value of .03 or less or 1048577 or higher, then shadows will no longer render properly. In th... Read more
[Cross-pipeline] HDRP Wizard window appears on opening a new URP project...
Repro steps:1. Create a new project with the HDRP and URP packages installed2. Set the project to use URP as the active RP3. Restart... Read more
[Cross-pipeline] Post Processing defaults to HDRP in a URP project when ...
Repro steps: 1. Open a project with both HDRP and URP packages installed2. Set URP as the active render pipeline3. Create a new glob... Read more
Query breaks the ADB provider and the project browser
The query: sort{select{p: t:prefab *.prefab, @path, count{a:sceneIndex ref:@path} as count}, @count, "desc"} breaks the ADB provider... Read more
A model with AnimationType - Legacy and ImportAnimation - false still ge...
Reproduction steps:1. Open attached project "AnimationReferences.zip"2. Select "Ball@jump" in the Project view3. In the "Animation" ... Read more
Scrollbar doesn't take into account that an overwritten TextAreaAttribut...
Reproduction steps:1. Open the attached "TextAreaAttributeProject.zip" project2. In the Hierarchy, select the "TestObject" Prefab in... Read more
Undo stack is desynchronised when undoing changes in Play Mode and reset...
How to reproduce:1. Create a new project using the default 3D template2. In the Hierarchy, create two GameObject3. Enter the Play Mo... Read more
[Input System] GetDevice<T>.IsActuated reports incorrect results after a...
Reproduction steps:1. Open attached project "InputActuatedTest.zip" and scene "SampleScene"2. Enter Play Mode3. In Project window, o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor