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[Shadergraph] Shadergraph menu in Assets right click menu is at the bottom
Was working correctly as of Version: 2021.2.0a15.2125Location changed in Version: 2021.2.0a16.2250 Repro steps:1. Use a project with... Read more
Activating Unity license in batch mode tries to open last opened project
Reproduction steps:1. Open Terminal/Windows Powershell2. In Terminal/Windows Powershell navigate to Editor location3. Launch Unity E... Read more
StyleValues throws NullReferenceException when created using default con...
How to reproduce:1. Open the attached project "UIElements.zip"2. Open "Quick Tool" (Quick Tool > Open) Expected result: "Quick To... Read more
'None' or 'Mixed' option gets set to EnumFlagsField when selecting the '...
How to reproduce:1. Open the user's attached project2. In the Project window select the 'Test' Asset3. Try to select the 'Everything... Read more
Undoing UDocument Sort Order does not take effect
Undoing UDocument Sort Order does not take effect, e.g. the value is changed in the Inspector but the hierarchy isn't updated and no... Read more
Creating a Texture3D with format RG_EAC_SNORM causes a crash on iOS
Creating a Texture3D with format RG_EAC_SNORM causes a crash on iOS.This was discovered while trying to expand test coverage for Get... Read more
IL2CPP Build fails when a script contains a Nullable Struct that is pass...
How to reproduce:1. Open attached project "UpgradeTest.zip"2. Open Build Settings window3. Include "SampleScene" to Scene in Build4.... Read more
Incorrect "Main Thread" marker time reported to ProfilerRecorder whilst ...
How to reproduce:1. Open attached project "New Unity Project.zip"2. Open "SampleScene" scene3. Open Profiler window & disable Pr... Read more
Read-only fields can be modified with the mouse dragger
Numeric fields such as IntegerField, FloatField and DoubleField support a "isReadOnly" property to prevent modification.While this c... Read more
[Recorder] Unable to add Reference keys with ArgumentOutOfRangeException...
Unable to add Reference keys with ArgumentOutOfRangeException in the Recorder Bindings component. Steps to repro:1. Create a new HDR... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor