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Crash when synchronising keyword space from multiple threads
Assertions fire when using graphic jobs:"Local keyword space index cache out of sync". Read more
Text created with TextMeshPro becomes blurry when Canvas Scaler scales t...
Reproduction steps:1. Open project "Blurry Text.zip"2. Open Scene "SampleScene"3. Build project and Run "Ctrl + B"4. Make sure you'r... Read more
Dynamic Resolution doesn't work when Graphics API is set to Vulkan
How to reproduce:1. Open the user's attached "TestDynamicResolution.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. ... Read more
[Perforce] Folder renaming with letter case changes are not properly det...
Reproduction steps:1. Create a new Unity and connect it to a perforce server2. Create a new folder inside the Assets folder of Unity... Read more
[Shadergraph] Subgraphs should have different stage limitations for diff...
Note: despite not technically being a regression due to being a bug with a later introduced feature, this bug will stop you from bei... Read more
[UWP] [TextMeshPro] Caret does not show up in TMP Input Field on HoloLens 2
How to reproduce:1. Open the attached "CaretBug.zip" project2. Build the "BugScene" Scene to UWP3. Open Visual Studio solution4. Dep... Read more
UnityWebRequest coroutine is running when CanvasUpdateRegistry.IsRebuild...
How to reproduce:1. Open the attached project "New Unity Project.zip"2. Open SampleScene3. Click Assets > Build Asset Bundles4. C... Read more
Properties do not follow the order from a Custom Editor GUI in the Shade...
How to reproduce:1. Open the user's attached "SGMaster.zip" project2. Add URP, ShaderGraph, VFX Graph packages from the Graphics rep... Read more
Some of the HDRP Surface Options are not visible and some of them are du...
How to reproduce:1. Open the user's attached "SGMaster.zip" project2. Add URP, ShaderGraph, VFX Graph packages from the Graphics rep... Read more
[HDRP] Game Object inside the Camera is moving in Motion vector debug wi...
Reproduction steps:1. Open the attached project ("HDRP Motion Vector Bug.zip")2. Open the "SampleScene"3. Enter Play mode4. Open Ren... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor