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2
votes
Fixed

[Input System] TrackedPoseDriver stops tracking with Input System 1.14.0...

Package: Input System

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May 21, 2025

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Version/s: 1.14.0

Steps to reproduce:1. Open the attached user's project "InputSystemPoseDriverIssue.zip"2. Connect Meta link to Quest 2/33. Make sure... Read more

1
votes
Not Reproducible

Images are missing from the "Open the sprite editor" documentation for 6...

2D

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May 21, 2025

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Version/s: 6000.0.50f1, 6000.1.4f1, 6000.2.0b3

Steps to reproduce: Open the "Open the Sprite editor" documentation [https://docs.unity3d.com/6000.2/Documentation/Manual/sprite/spr... Read more

1
votes
By Design

Mesh colliders are not updating their positions of bounds correctly

Scene Tooling

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May 21, 2025

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Version/s: 6000.0.49f1, 6000.1.4f1, 6000.2.0b3

Reproduction steps:1. Open the attached “IN-102524_Starhome.zip“ project2. Open the “Assets/Scenes/MainGame.unity“ Scene3. Enter the... Read more

1
votes
Fixed

"Modifying the parent of a VisualElement while it’s already being modifi...

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May 21, 2025

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Version/s: 6000.0.49f1, 6000.1.4f1, 6000.2.0b3, 6000.3.0a1

Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Search window (Window > Search > New W... Read more

8
votes
Fixed

Assigned font's bold/font-weight styles render using Default Font's asse...

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May 21, 2025

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Version/s: 6000.0.49f1, 6000.1.3f1, 6000.2.0b2, 6000.3.0a4

Reproduction steps:1. Open the attached “IN-102480.zip” project2. Open the “SampleScene” (Assets > Scenes)3. From the Hierarchy, ... Read more

0
votes
By Design

MSAA warnings are thrown when custom post-processing is used and the Sce...

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May 22, 2025

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Version/s: 6000.0.49f1, 6000.1.4f1, 6000.2.0b3

Reproduction steps:1. Open the attached “IOSSwapBlitIssue-6000.1” project2. Build the project for the iOS platofrm3. Launch the buil... Read more

3
votes
Fixed

Texture looks point-sampled when Mipmap Streaming is enabled

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May 22, 2025

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Version/s: 6000.0.49f1, 6000.1.4f1, 6000.2.0b3, 6000.3.0a1

Reproduction steps:1. Open the attached “IOSTextureSamplingIssue-6000.1” project2. Open the “Assets/Test” Scene3. Observe the textur... Read more

0
votes
By Design

SpriteShapes are rendered using multiple draw calls when the SRP Batcher...

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May 22, 2025

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Version/s: 2022.3.61f1, 6000.0.49f1, 6000.1.3f1, 6000.2.0b1

How to reproduce:1. Open the attached “IN-99330” project2. Open the Frame Debugger window (Window → Analysis → Frame Debugger)3. In ... Read more

0
votes
Feature Request

UI Toolkit Debugger "Pick Element" selects Scene view panel when trying ...

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May 22, 2025

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Version/s: 2022.3.61f1, 6000.0.49f1, 6000.1.3f1, 6000.2.0b1

How to reproduce:1. Open the attached “IN-101234” project2. Open the “_Complete-Game” Scene3. In the Scene view make sure the “Butto... Read more

0
votes
Fixed

UI Builder Viewport's Tool Gizmo has deadzones

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May 22, 2025

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Version/s: 2022.3.62f1, 6000.0.49f1, 6000.1.4f1, 6000.2.0b3, 6000.3.0a1

Steps to reproduce: Open the attached project Open the Test.uxml asset In the UI Builder window, select the Button2 element In the V... Read more

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