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Cannot rebind MultiPositionConstraint source objects when animator contr...
The user is trying to load an addressable prefab that references non-addressable animator controller. The controller reference will ... Read more
[Profiler] Burger Button icons besides the tabs in profile module editor...
The burger button icons beside the profile module editor and the burger button icons of available counters are stretched vertically ... Read more
[Profiler] "Add" and "Save Changes" buttons in profiler module editor wi...
"Add" and "Save Changes" buttons in the profiler module editor window get cropped while resizing the window In the Profiler Module e... Read more
[IL2CPP] Crash when clearing up TCP threads in an object finalizer
Repro steps:1. Open the attached project "ThreadCrashProjectZip"2. Make sure Scripting Backend is set to IL2CPP3. Build to Android/i... Read more
Inspectors for serialized arrays of InputActions no longer display corre...
Repro: 1. Open the attached ArrayInspectorTest project in 2019.4.2. Open Samples/SampleScene.3. Select GameObject and in the inspect... Read more
[iOS] UnityWebRequest does not return when receiving http status "401 Un...
Reproduction steps:1. Download and open the attached "Unity2020WebRequestRepro.zip" project2. Build and deploy the project to iOS3. ... Read more
"UpdateEnvironment readback buffer overflow, please schedule fewer updat...
"UpdateEnvironment readback buffer overflow, please schedule fewer updates." spam when scrubbing a timeline outside of playmode. Sin... Read more
[Android] ComputeGrabScreenPos doesn't take Vulkan swapchain pre-rotatio...
Reproduction steps:1. Open the attached project "PreRotateGrabPass.zip"2. Open the Scene "SampleScene"3. Build and Run Expected resu... Read more
Unity crashes with "Fatal Error! The file 'MemoryStream' is corrupted!" ...
How to reproduce it:1. Open the project from Google Drive link "users_project.zip"2. Open any script using JetBrains Rider3. Try to ... Read more
[IL2CPP] Including the Input System package in project significantly add...
Reproduction steps:1. Open attached project "OptimizeForWebGL.zip"2. Build with Input System package and note build folder size3. Bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor