Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2021.2.X
Votes
1
Found in
2019.4
2020.3
2020.3.8f1
2021.1
2021.2
Issue ID
1341009
Regression
No
[iOS] UnityWebRequest does not return when receiving http status "401 Unauthorized"
Reproduction steps:
1. Download and open the attached "Unity2020WebRequestRepro.zip" project
2. Build and deploy the project to iOS
3. Observe the Xcode console
Expected result: UnityWebRequest doesn't fail
Actual result: UnityWebRequest fails
Reproducible with: 2019.4.28f1, 2020.3.12f1, 2021.1.11f1, 2021.2.0a21
Could not test with: 2018.4 (Console/Build errors upon downgrading the project)
Reproduced with: iPhone 12 Pro (iOS 14.2.1), iPhone 6S (iOS 13.3.1)
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
cmdexecutor
Jan 27, 2023 03:21
2021.3.14 and the bug still there
on 401 Unity throws exception instead of returning the response with the code