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Editor freezes briefly when "multi-selecting" TextMeshPro GameObjects In...
Reproduction steps:1. Open the attached “IN-98274“ project2. In the Project window, select and open the “New Prefab” asset3. In the ... Read more
Empty "Custom Function" node is created expanded and then shrinks when m...
How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Create -> Shader Graph -> Any Shader... Read more
Input Action is performed when rebinding with a gamepad
How to reproduce:1. Open the “IN-100200_repro“ project2. Open the “RebindingUISampleScene“3. Enter Play mode4. In Game view, select ... Read more
SpriteShapeController.OnWillRenderObject() is ~20 ms when using SpriteSh...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
Unrecognized identifier DECLARE_STACK_CB error is thrown when VirtualTex...
Steps to reproduce: Open the attached project Open the New Shader Graph file Observe the Console and the Preview window Actual resul... Read more
[Ubuntu] Mouse cursor is set box select mode after exiting VFX Graph's R...
Steps to reproduce: Open the attached project Open the New VFX asset Double-click on the TestContextField to enter Context Rename mo... Read more
Artifacts are visible when moving and viewing Alpha Clipped Geometry in ...
https://discussions.unity.com/t/artifacts-caused-by-volumetric-clouds-sky-is-visible-through-clouds-around-alpha-clipped-objects/160... Read more
[ShaderGraph] Redo Collapse Nodes action does not fully collapse the Nodes
Steps to reproduce: Open the attached project Open the New Shader Graph asset Collapse the Ports of the Add node Undo the Port Colla... Read more
VFX GPU resource are not named
All GPU resource managed by VFX Graph are unamed which make it hard to debug with debugging tools like renderdoc both internally and... Read more
Incorrect Preferred Height calculation when a single text line uses diff...
Reproduction steps:1. Open the attached “IN-99300.zip” project2. Open the “Test” Scene3. Observe the Game view Expected result: All ... Read more
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