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Editor's Toolbar is sometimes replaced by a white bar when opening any S...
Steps to reproduce:1. Download and open the project "BarTest.zip"2. Open any Scene in the Assets folder Expected result: Editor's To... Read more
[HDRP] Lighting Data Asset becomes corrupted when reloading a Scene afte...
How to reproduce:1. Create a new HDRP Template project2. Open the Scene "SampleScene"3. In the Scene create an empty GameObject4. Sa... Read more
ScriptableObject serialized fields get unassigned after importing when t...
How to reproduce:1. Open the user's attached project2. Make sure that the 'Auto Refresh' in Preferences > Asset Pipeline is disab... Read more
[Android] The first video's frame is drawn after some time when the H.26...
How to reproduce it:1. Open the attached project2. Build and Run it on Android3. Download a "MZ 103" video and click a "Prepare" but... Read more
[Animation] Assertion failed on expression: '!m_Curves' when playing ani...
Reproduction steps:1. Open attach project "AssertionErrorDemo.zip" and scene "Test"2. Enter Play Mode3. In Game View, press the butt... Read more
Custom Editor window closes when using Object Picker
Custom Editor window closes when using Object Picker and the object field doesn't change after selecting a different object. How to ... Read more
Texture becomes dark/overlapping when using BlendShape with certain Sett...
How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. In the Hierarchy window, double click on "bug-fi... Read more
[M1] [Apple Silicon] Using the CPU lightmapper causes the Apple silicon ...
Using the CPU lightmapper in the Unity editor causes the editor to crash Repro:1) Create a scene with an emissive light source2) In ... Read more
Contents of ModalUtility window are invisible until the mouse cursor is ...
How to reproduce:1. Open the attached project on Windows Editor2. Right-click the 1313636.cs script in the Project window3. Select M... Read more
Incremental compilation is done against IL-post processed assemblies, po...
I heard through the grapevine that this might be fixed in 21.1 due to the new pipeline using Bee. I'll have to test that a bit later... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor