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Particle System prefab doesn't simulate when in prefab mode and the Edit...
Reproduction steps:1. Open attached project "LinxuPrefabBugs_2019_4.zip"2. Enter Play Mode3. In Project window, select Assets/Partic... Read more
[Rendering Debugger] [Android] Hard to open Debugger UI on some Android ...
Hard to open Debugger UI when FPS are low because touch events get missed. You need to tap the screen quickly around 7 times in case... Read more
Cannot move/rotate/scale static objects in prefab mode when playing
Reproduction steps:1. Open attached project "LinxuPrefabBugs_2019_4.zip"2. Enter Play Mode3. In Project window, select Assets/Cube.p... Read more
UndoPropertyModification currentValue returns null when changing Materia...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Open the Animation Window (Window->Animation->an... Read more
Potentially: wrong order of input system init versus MonoBehav Awake (pr...
How to reproduce:1. Create a URP project or clone https://github.com/ernestasKupciunas/Winter.git (or open the attached project)2. S... Read more
[DXR] Ray traced reflections with 2 bounces always noisy regardless of d...
How to reproduce:1. Open the attached "dxr_rtr_noise_bugreport.zip" project2. Open "Scenes/SampleScene"3. Enter the PlayMode4. Ray T... Read more
[Mono Upgrade] Having GCHandle defined in a job throws an InvalidOperati...
How to reproduce:1. Open the user attached project (DummyBugReport.zip)2. Open the SampleScene3. Enter PlayMode4. Observe the Consol... Read more
[Android] 'Android Logcat' throws 'The type or namespace name 'NUnit' co...
Repro steps:1. Create a new project2. Switch build target to Android3. Install the 'Android Logcat' package4. Remove the 'Test Frame... Read more
GetMouseButtonUp(0) doesn't return true sometimes
How to reproduce:1. Open the attached project "GetMouseButtonUp.zip"2. Open the "SampleScene" Scene3. Enter Play Mode4. Click until ... Read more
HDRP Template fills the Console with "Shader error...couldn't open inclu...
How to reproduce:1. Create a new HDRP Template project2. Build the project3. Observe the Console window Expected result: no errors a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor