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Editor crashes when trying to create Subgraph Operator
Reproduction steps:1. Open user attached Project,2. Open Assets\Demo\GroundLift.vfx3. Select all nodes connected to the Output Mesh ... Read more
Apple Silicon Editor crashes when opening URP project
How to reproduce:1. Create a new URP Project Expected result: No crashActual result: Apple Silicon Editor crashes Reproducible with:... Read more
[WebGL] Build fails with .emscripten permission errors
How to reproduce:1. Open an empty project2. Select File/Build Settings and switch to WebGL build3. Select Build and Run Expected res... Read more
Mouse Y coordinate is wrong on windowed fullscreen player using a resolu...
How to reproduce:1. Open the attached project (1345405.zip) and make sure the "SampleScene" is open2. Press "Ctrl+B" and select a bu... Read more
[UWP] Failed to copy PDB error appear when building solution with Master...
Reproduction steps:1. Open the attached project ("test-uwp-master-ltcg.zip")2. Switch to the UWP platform3. Tick "Copy PDB files"4. ... Read more
Unity Editor process remains running after closing Editor
When creating new project or opening a project without Library folder, then after closing Editor 2 processes remains running.Those p... Read more
[UI Toolkit] button does not respond to clicks correctly when rotated
Reproduction steps:1. Open project in the drive link below (project name is Bug.zip)2. Open Scene "Main Menu"3. Enter Play Mode4. Tr... Read more
[iOS] Application is not paused while ads are playing
Steps to reproduce:1. Open the attached project ("1345297.zip")2. Open "SampleScene"3. Build and run it on a device4. Notice the inc... Read more
Same Radius value is overwritten to all of the selected Lights when Oute...
How to reproduce:1. Open the attached "1345264_Repro" project2. Open the Scene "SampleScene"3. In the Hierarchy select all the Spot ... Read more
Error is thrown when Audio Clip is selected in the Project Browser
Reproduction steps:1. Open attached Project2. Select the Audio file in the Project Browser Expected result: No errors are thrownActu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS