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Tooltips are not displayed when hovering over labels in the UI Builder w...
How to reproduce:1. Open the attached '1346433.zip' project2. In the Project window double-click on the Test Asset3. In the Hierarch... Read more
All open Scenes get dirty when editing a SpriteShape Spline
How to reproduce:1. Open the user's attached project2. In the Hierarchy select 'Open Sprite Shape'3. In the Inspector select 'Edit S... Read more
[Enlighten] Realtime GI is not present in player builds
Steps to reproduce: 1. Open "Scene_Realtime_GI_Test" in the attached project (Realtime_GI_Test.zip).2. Generate lighting.3. Observe ... Read more
Crash in vk_icdNegotiateLoaderICDInterfaceVersion after opening new scen...
Steps to repro:1. Open the attached case_1323367-Case_1263058DevVerify and launch the 'Test' scene;2. Select File>Create New Scen... Read more
[Mono Upgrade] MissingMethodException thrown when attempting to use IsCo...
Usage of IsComObject now throws a MissingMethodException where previously it would not. To repro attach the following script to an o... Read more
Scene is not reloaded during Button's On Click event
How to reproduce:1. Open the user's attached project "AfterCTL.zip"2. From the Project tab, open Assets/Common/Scenes/Boot.unity3. M... Read more
NavMesh Agent can not pass through passable area between carving NavMesh...
Reproduction steps:1. Open the attached "1346325.zip" project2. Open the "NavMeshBug" Scene3. Enter Play Mode4. Use WASD or Left Mou... Read more
NGUI components get Transforms changed to RectTransforms after upgrading...
How to reproduce it:1. Open the project "case_1346253.zip" from Google Drive link2. Load Assets > "Scenes" > "MGUI_Issue" Scen... Read more
[Linux] Menu bar "Assets" submenu items are disabled after visualizing a...
How to reproduce:1. Create a new project2. In the Project view create a new script3. Right-click the created script to open its cont... Read more
Game not fully displayed in Player when Windows "Scale and layout" is se...
How to reproduce:1. Open the attached project "testDpi.zip"2. Build the project (File>Build Settings...>Build)3. In the built ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS