Search Issue Tracker
Inspector wrongly displays "This entity only exists at runtime" when sel...
Steps to reproduce: Select an entity in the new hierarchy Notice the inspector is not showing the runtime representation of the Enti... Read more
“None” Data Source Type option is missing when opening "Select Type…" in...
Steps to reproduce: Create a new project using Universal 3D template Go Assets > Create > UI Toolkit > UI Document (UXML) O... Read more
Error thrown in the Console window when opening TextMeshPro SDF Asset in...
Steps to reproduce:1. Create new Unity project2. Import TMP Essentials from “TMP Importer” window3. Go to Assets > TextMeshPro &g... Read more
Crash on kIOGPUCommandBufferCallbackErrorPageFault when completing a lev...
How to reproduce:1. Open the '6k3-9-gem.zip' project2. Build for iOS3. Open the “Unity-iPhone.xcodeproj“ in Xcode4. Build to a devic... Read more
UXML Upgrades info box tooltip appears misplaced when hovering it in the...
Steps to reproduce: Create a new project using Universal 3D template Go Assets > Create > UI Toolkit > UI Document (UXML) S... Read more
Tags section fails to apply PascalCase spacing in the Inspector window
Create a Unity project Go to the "Hierarchy" window Right-click and select "Rendering -> URP Decal Projector" Expand "Tag" dropdo... Read more
UXML file gets corrupted and "Assertion failed" errors when selecting in...
Steps to reproduce: Create a new project using Universal 3D template Go to Edit > Preferences > Search and change the "Object ... Read more
DirectoryNotFoundException is thrown when .shadergraph file path has a l...
How to reproduce:1. Open the attached “Shader.zip“ project2. Observe the Console Actual result: Errors are thrownExpected result: No... Read more
URL scheme is not received when accessing the app through Safari
How to reproduce:1. Open the “URLSchemeTest.zip“ project2. Open the “SampleScene“ scene3. Build for iOS4. Open the “Unity-iPhone.xco... Read more
“View && Annotate” button in the Ask Assistant does nothing when pressed...
Steps to reproduce: Create a new Unity project using the Universal 2D template Enable AI in the customizable toolbar (Customizable t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS