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0
votes
By Design

[iOS] Memory increases when continuously sending messages using AWS SDK

iOS

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Aug 09, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.3f1, 2021.2, 2022.1

Reproduction steps:1. Open the project "newProjectTest"2. Build and Run the project on an iOS device3. Observe the device memory in ... Read more

1
votes
Duplicate

Recursively calling a method crashes the Build

Scripting

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Aug 09, 2021

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Version/s: 2019.4, 2020.2, 2020.3, 2020.3.15f2, 2021.1, 2022.1

How to reproduce:1. Open the attached "1356830_Repro.zip" project2. Build And Run the "SampleScene" Scene3. In the Build press the b... Read more

4
votes
Fixed

[Input System] IsPressed() keeps returning true when it was true before ...

Package: Input System

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Aug 09, 2021

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Version/s: 1.1.0-preview.3

How to reproduce:1. Open the user's attached project and Scenes/SampleScene2. Enter the Play mode3. Hold down the Alt button and pre... Read more

1
votes
Fixed

IL2CPP build fails when using an interface with static fields in a script

IL2CPP

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Aug 09, 2021

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Version/s: 2021.2, 2021.2.0b6, 2022.1

How to reproduce:1. Open the attached Unity project ("BugRepro.zip")2. Build the project Expected result: build succeeds, no build e... Read more

0
votes
Fixed
0
votes
Duplicate

[MacOS] Mouse cursor Y position is inverted when using Mouse.current.War...

MacOS

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Aug 09, 2021

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Version/s:

How to reproduce:1. Open the attached project (WarpCursorTest.zip)2. Open Scenes/SampleScene3. Enable "Maximize on Play" in the Game... Read more

0
votes
Fixed
0
votes
Fixed

Node warnings are unreadable when using Graph Inspector Window

Package: Shader Graph

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Aug 09, 2021

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Version/s: 2021.2.0a9, 2021.2.0b6, 2022.1

How to reproduce:1. Open the attached project "SGIssuesRepro.zip"2. Open the Shader Graph (Assets>New Shader Graph)3. In the Shad... Read more

0
votes
Fixed

IL2CPP Scripting Backend build fails when using function pointers in a s...

IL2CPP

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Aug 09, 2021

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Version/s: 2021.2, 2021.2.0b6

Reproduction steps:1. Open the attached "1356723.zip" project2. Go to Player Settings (File > Build Settings > Player Settings... Read more

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