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Glitch on a build start when OpenGLCore Graphics API and Intel 64-bit Ar...
Reproduction steps:1. Open user attached project "New Unity Project (80).zip"2. Open Build Settings: File -> Build Settings...3. ... Read more
[InputSystem] Touchscreens Multi-Touch doesn't work when using a custom ...
How to reproduce it:1. Open the user's attached project "inputsystem-multitouch-bug.zip"2. Build and Run it on device3. Click on "Br... Read more
[Android] Videos are not played from URL
How to reproduce:1. Open the attached project2. Build & Run project3. Press the Play button Expected result: Video is playedActu... Read more
[Android][OpenGLES2][OpenGLES3] GL.Clear is broken on some Xiaomi devices
How to reproduce it:1. Open the user's attached project "ClearES2.zip"2. Build and run it on Android3. Observe the screen Expected r... Read more
[ShaderGraph] Sticky Note’s Title is always rendered in small font while...
How to reproduce:1. Create a new URP/HDRP project2. Create and open a new shader graph asset3. Create a new Sticky Note via Right-Cl... Read more
When multiple nodes and an edge is selected it is not possible to switch...
How to reproduce:1. Open the attached project2. Open the New Shader Graph asset3. Select UV and Sample Texture 2D nodes alongside th... Read more
[2D URP] Scene grid is not rendered when Post Processing view toggle is ...
Reproduction steps:1. Open Unity Hub2. Create a new project with a 2D URP template3. Observe the Scene view Expected result: Scene v... Read more
In Player, when there are no renderable GameObjects in the Scene, Create...
Reproduction steps:1. Open the attached "emptytest.zip" project2. Enter Play Mode3. Observe the objects created with CreatePrimitive... Read more
Select Assets are not focused on when pressing Show In Package Manager i...
How to reproduce:1. Add White Rabbit (free) by Niwashi Games to your account through the Asset Store2. Open the user attached "Beta ... Read more
Package publisher name is displayed instead of Package name when using t...
Steps to reproduce:1. Create a new project2. Open Window>Search>Asset Store3. Type "store:maintainer" in the Text Field in the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor