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FBX model renders with distorted Texture when project is built
Reproduction steps:1. Open the "SampleScene" Scene from the attached project "case_1358711.zip"2. Build and Run the project: File -&... Read more
'ArgumentException: Value must be a Com object' when calling 'System.Run...
How to reproduce:1. Open the user's attached project "com-bug.zip"2. Enter the Play Mode3. Open any file with the file picker Expect... Read more
Texture Filter Mode is ignored when set on external native Texture
How to reproduce:1. Open user-submitted project2. Play the "MinimalPlayback" Scene3. Pause the Scene once the Image appears4. Open S... Read more
An error is thrown when ReadOnlySpan<T> is used with .NET Standard 2.1
Reproduction steps:1. Open the user attached project "ReadOnlySpanTest.zip"2. Observe the Console Expected result: There is no error... Read more
Terrain grass animation speed increases when calling different Camera re...
How to reproduce:1. Open the user's attached project2. Open scene GrassSpeedBug/GrassSpeedBug3. Select the GameObject "Bug" in the H... Read more
GUILayout.Window does not display pop-up window when a Game Object is se...
How to reproduce:1. Open user attached project "GUILayoutWindowIssue 2021.2.zip"2. In the Hierarchy view select Game Object "GuiLayo... Read more
Unity "Compiling C# Scripts" dialog pops over all dialogs from all apps ...
When I context switch from editing C# code in a project back to Unity, the popup obscures all windows, not just Unity Read more
[Terrain] [Built-In] Undo/Redo with 5+ Layers will cause black rendering
On the Built-In Render pipeline, when you paint 5+ textures onto your Terrain, remove layers till you're back down to 4 or less, the... Read more
Terrain - changing brush stroke parameters is not undoable via Edit > Undo
Using built in Terrain (not terrain tools package) changing the paint brush size or opacity in the inspector are not undoable action... Read more
Unity Editor crashes when editing "Base Map" color of a material
How to reproduce:1. Open project "Case_1358618.zip"2. In the Project window go to Assets/MyAssets/MyArtwork/Hostile/materials/MatLea... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor