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AssemblyBuilder is extremely slow in trunk
How to reproduce:1. Open project "Repository.zip"2. Open the Test Runner window (Window>General>Test Runner)3. Go to Weaver>... Read more
ArtifactInfo.Internal_Destroy exception thrown when in Play mode while u...
Reproduction steps:1. Open the attached user's project2. Open any script in the project with Rider3. Attach Rider debugger to the Ed... Read more
Profile Analyzer doesn't ignore the last frame of the sequence
Reproduction steps:1. Open the attached "1359686.zip" project2. In the Profiler window click on the "Load from File" button3. Load t... Read more
[UI Toolkit] Text object doesn't render instantly after setting display ...
How to reproduce:1. Open the attached "1359661" project2. Open the "SampleScene" Scene and enter the Play mode3. Press the "Set disp... Read more
Different Draw Mode in 2D 9-Sliced Sprite when creating in Hierarchy and...
How to reproduce:1. Create a new project with a 2D template2. In the Hierarchy window create "9-Sliced" GameObject (Right click>2... Read more
BlendShapes value defaults to 0 when importing FBX model
How to reproduce:1. Open the user's attached project2. Go to the Assets in the Project window3. Import the model "fbx_cubeStar" into... Read more
[Profiler][Android] GPU Usage is not being reported on Android
Reproduction steps:1. Open the attached user's project " OculusQuest_2021.1.7f1_Builtin.zip"2. Enable Development Build and Autoconn... Read more
Preset cannot be saved when saving outside of the Project's Assets direc...
How to reproduce:1. Open the attached project (PresetTest.zip)2. In the Project view, go to Packages/TESTPACKAGE, and select the Scr... Read more
[UI Toolkit] ClickEvent is randomly not triggered
How to reproduce:1. Open the project from the provided Google Drive link in the edits2. Build and Run the "Bug" Scene on an Android ... Read more
Project Settings panel width changes when reimporting a script
How to reproduce:1. Open the attached "Beta Test.zip" project2. Open Project Settings window ( Edit > Project Settings... )3. Res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor