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[Mac] Build throws an error when a native plugin .bundle file does not c...
Reproduction steps:1. Open the attached project "BundleSigningTest.zip"2. Go to File > Build settings3. Build and Run the project... Read more
[FBX] Setting values in MaterialDescriptor doesn't work
An internal OnPreprocessMaterialDescription is running with a priority of 1, which overrides users' default AssetPostprocessor.It ne... Read more
[FBX] OnPostprocessMaterial isn't called when material creation mode is ...
Reproduction steps:1. Open user's the attached project "FbxDescriptorImport.zip"2. Open Assets > Scenes > SampleScene3. Right-... Read more
InvalidOperationException error spam in Console after upgrading the Inpu...
How to reproduce:1. Open the attached project "New Unity project.zip"2. Open the Package Manager (Window>Package Manager)3. Choos... Read more
[XR][HDRP] Rendering artifacts appear when adjusting Focal Length of Phy...
Reproduction steps:1. Open the attached "case_1360539.zip" project2. Load the "SampleScene"3. Enter Play mode4. Enable "Physical Cam... Read more
[Addressables] Scene GameObjects lose ScriptableObject references when S...
How to reproduce:1. Open the user attached project2. Open Addressables Groups window3. Build the bundles via Build -> New Build -... Read more
Editor sometimes crashes on SerializableManagedRefsUtilities::BackupAndD...
How to reproduce:1. Open the attached project "Bug.zip"2. Open "Boot" Scene3. Open Automated test window ("Support > Automated te... Read more
[UWP] HoloLens TouchScreenKeyboard closes ~4 seconds after focusing TMP ...
When selecting an input field in HoloLens2, the Keyboard will open but then automatically closes after ~4 seconds. Steps:1. Open att... Read more
[Scene Template] Cannot instantiate new Scene when the "Basic URP" templ...
How to reproduce:1. Open the user's "URP_SceneTemplate_21_2" attached project2. Select "File -> New Scene -> Basic (URP)"3. Se... Read more
The Timeline does not set back the state of GameObjects after saving a S...
How to reproduce:1. Open the attached project "seq-save-scene-reset-timeline.zip"2. Open the TestScene (Assets>TestScene)3. Open ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor