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[ShaderGraph] Transform direction from view to world is outputing a wron...
Steps to reproduce:- See attached screenshot for nodes layout : vec3(0,1,0) -> transform direction from world to view -> trans... Read more
Runtime theme default.tss.asset failed to be loaded from uitk package wh...
The runtime theme default.tss.asset failed to be loaded from uitk package while importing the package. Steps:1 - Create a new projec... Read more
MissingMethodException when using MiniMap in GraphView and UI Toolkit is...
How to reproduce:1. Open the user-submitted project2. Open the Menu Item "Bug Reports > Graph Window MissingMethod" Expected resu... Read more
"No cameras rendering" message flickers in the Game view when CommandBuf...
Reproduction steps:1. Open the attached "CommandBufferNoCamera.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Obser... Read more
[WebGL] Video is not being played by the Video Player Component when Sou...
Steps to reproduce:1. Open the attached project "WebGLIssue.zip"2. Press File>Build and Run3. Observe the Cube in the built Proje... Read more
Nested prefabs lose changes made to their object after saving when paren...
How to reproduce:1. Create a new empty 3D Project2. Add a Cube to the Scene and Save3. Add a Sphere to the Scene and Save4. Make the... Read more
Crash on PreOrderPlayableTraverser::Traverse when repeatedly tapping Esc...
Reproduction steps:1. Open the user's attached project2. Open the Scene 'Scenes/MainMenu'3. Enter Play mode4. Click on 'Host (Server... Read more
[Apple Silicon][Monterey] Shader compiler crash when launching project o...
Reproduction steps:1. Open the attached user's project Expected result: The editor does not crashActual result: The editor crashes R... Read more
"'BuildTargetDiscovery' is inaccessible due to its protection level" err...
Reproduction steps:1. Create a new project2. Go to Unity Download Archive3. Open release notes of the version the project was create... Read more
Shadowmask Mode is exposed in the Light component even when Shadowmask L...
Steps to reproduce: 1. Download and open repro project (case_1361180-AltRepro)2. Open SampleSceneA3. In the Lighting window, set Lig... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS