Search Issue Tracker
Fixed in 1.0.0-preview.18
Votes
0
Found in [Package]
1.0.0-preview.16
Issue ID
1362004
Regression
No
MissingMethodException when using MiniMap in GraphView and UI Toolkit is imported in the project
How to reproduce:
1. Open the user-submitted project
2. Open the Menu Item "Bug Reports > Graph Window MissingMethod"
Expected result: The CustomGraphWindow opens without errors and is fully functional
Actual result: The CustomGraphWindow opens with errors in the Console window and cannot be zoomed in/out
Reproducible with: 1.0.0-preview.16 (2020.3.17f1)
Not reproducible with: built-in (2021.1.18f1, 2021.2.0b9, 2022.1.0a7)
Could not test with: 2019.4.29f1 (UI Toolkit package not available)
Error in the Console window:
MissingMethodException: UnityEngine.Matrix4x4 UnityEngine.UIElements.VisualElement.get_worldTransformInverse()
UnityEditor.Experimental.GraphView.MiniMap.DrawMinimapContent () (at /Users/bokken/buildslave/unity/build/Modules/GraphViewEditor/Elements/MiniMap.cs:356)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GetCurrentAnimatorClipInfoCount() and GetNextAnimatorClipInfoCount() return 0 when animator is in transition
- GPU utilization increases by 20% on Meta Quest headsets when Render Graph is enabled on 6000.0.16f1 and higher
- Value on Slider (Int) control in UI Builder displays as default when saving UI Document
- Color mismatch in UI Builders Library panel when the Editors theme is set to Light Mode
- [Android ] "AndroidJNI.ToBooleanArray" returns a random non-zero value instead of "IntPtr.Zero" when the method argument is null
Resolution Note (fix version 1.0.0-preview.18):
Fixed in: built-in (2021.1.0a1), 1.0.0-preview.18