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0
votes
Won't Fix

Blackboard: Double borders around the tooltip

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Oct 04, 2023

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Version/s: 2022.3.10f1, 2023.1.16f1, 2023.2.0a9, 2023.2.0b13

How to reproduce: # Open HUB; # Create 3D(HDRP) project; # Create a visual effect graph in the "Project" window  (Create->Visu... Read more

0
votes
Fixed

Infinity loop when selecting a dropdown element when BindingMode TwoWay ...

Package: App UI

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Sep 06, 2024

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Version/s: 2.0.0-pre.9

How to reproduce: 1. Open the “AppUI“ project 2. Open the “SampleScene“ 3. Enter the Play Mode 4. Click on the “@AppUI:selectedI... Read more

0
votes
By Design

Errors are thrown when using keywords defined in a BlackBoard with Custo...

Package: Shader Graph

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Oct 23, 2019

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Version/s: 7.1.2

Steps to reproduce: 1. Open user's attached project "ShaderGraphPlus.zip" 2. Navigate to Project -> Assets -> Materials and open "Ne... Read more

0
votes
By Design

[Light Probes] Sharp banding visible in SH Light Probes when using Gamma...

Global Illumination

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Jan 21, 2016

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Version/s: 5.4.0b2

Sharp banding visible when using light probes in gamma color space. Repro steps: 1. Open BounceTest scene in attached project. 2. M... Read more

0
votes
Fixed

Crash on RaiseException when building the Player

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Jan 30, 2024

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Version/s: 2021.3.34f1, 2022.3.19f1, 2023.2.8f1, 2023.3.0b5

Reproduction steps: 1. Open the attached “buildfailedexception” project 2. Build and run the player (File > Build And Run) Repr... Read more

0
votes
Fixed

[PLM] error mentioning the GPU driver is printed on fallback due to < mi...

Progressive Lightmapper

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Nov 02, 2020

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Version/s: 2020.2, 2021.1, 2021.1.0a4

To reproduce this, you will need a GPU that has <4GB of RAM (mine is an NVidia 1060) Repro steps: - download this project - try to ... Read more

0
votes
By Design

Blending with empty state on base layer is not smooth

Animation

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Jan 14, 2016

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Version/s: 5.4.0b2

In a simple state machine, with a constant animation (ex: cube at 2) and an empty state, with a trigger to transition to the empty s... Read more

0
votes
Fixed

[Mecanim] animator.gameobject.setactive(false) causes Editor to crash

Animation

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Feb 28, 2015

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Version/s: 5.0.0f1

How to reproduce: 1. Open the attached project "676190Anim.zip" 2. Open test scene 3. Play it and Unity will crash 4. Game Object ha... Read more

0
votes
Fixed

NetworkServer.DisconnectAll() makes isActive false

Networking

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Jan 11, 2016

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Version/s:

NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more

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