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Crash when applying material to mesh
Reproduction steps:1. Open the user's attached project2. Add a new mesh to any scene and apply any material from 'BetterLitShader/Ex... Read more
Handles are missing for Camera and Light objects
Reproduction steps:1. Open the user's attached project2. Select in the Hierarchy "Main Camera" and "Directional Light" Expected resu... Read more
[HDRP] A Native Collection has not been disposed, resulting in a memory ...
How to reproduce:1. Create new HDRP template project2. Select any of the sections in HDRP Tutorials window3. Quickly skip through it... Read more
Comment on UnityWorldSpaceViewDir in UnityCG.cginc does not match the fu...
Reproduction steps:1. Open the "UnityCG.cginc" file2. Observe comment above UnityWorldSpaceViewDir function Expected result: Comment... Read more
Video seeking in Player is slow when it was Built for macOS Standalone w...
How to reproduce:1. Open the user's attached project "VideoPlayer Windowed Seek Repro.zip"2. Build and Run for macOS standalone3. In... Read more
"Enable ProMotion Support" does not allow iPhone 13 Pro/Pro Max to run a...
Reproduction steps:1. Open the attached project "refreshRate.zip"2. Build and deploy the Scene "SampleScene" to an iOS device3. Obse... Read more
[General][AssetDB][URP] Adding URP to the project causes reimports of ma...
The same repro project shows two sides of the same problem: 1) URP assets in HDRP cause endless reimporting of shadergraphs and mate... Read more
Errors are thrown on Play Mode exit if Deep Profile mode is changed duri...
How to reproduce:1. Create a new project2. Enter Play Mode3. In the profiler window (can be opened by going to the menu bar: Window&... Read more
[Linux] Window dock indicator does not represent window size and positio...
How to reproduce:1. Create and open a new project2. Set the layout to "Default"3. Drag the "Console" tab to the bottom right corner ... Read more
[Search Picker] Undoing selection in unity while the picker is opens doe...
1- Go to preference, Search2- Chose Advanced for Object Selector (bottom section).3- Select an object in your scene (ex: a cube)4- O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS