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[MacOS] HDRP template Game Mode is lagging while showing consistent 50FPS
How to reproduce:1. Create new HDRP project2. Enter Play mode3. Move the mouse in Game view4. Open game view stats, notice it is run... Read more
[Video] "WindowsVideoMedia error unhandled Color Standard" warning when ...
Reproduction steps:1. Open attached "VideoURP.zip" project2. In Project window, navigate to and select "Assets/Video/mov.mov"3. Righ... Read more
[URP Decals] Decals are not rendered properly with some renderer settings
Version tested : 2022.1.013 + URP 13.1.1 Can't reproduce with URP 13.0.0 Steps to reproduce : 1) Import the attached package (URP_De... Read more
Compiler error 'no implicit conversion between lambda expressions' when ...
Reproduction steps:1. Open attached '1374811-sample' project2. Observe the Console Expected result: no errors are in the ConsoleActu... Read more
[Android] Crashes with signal 6 (SIGABRT)' error and 'JNI ERROR' abort m...
How to reproduce:1. Open the attached project "InternalProject"2. Build And Run on Android device Expected results: The app does not... Read more
Photoshop .psb textures are importing all-grayscale [2022.1 a13 regression]
Since 2022.1 a13 (PR dcc/textureimporter/nm-flip-y), a 2D PSD texture is importing with incorrect colour and transparency. The issue... Read more
Texture mesh leftover after original fix when building project in WebGL
How to reproduce:1. Open the attached "WebGL_bug.zip" project2. Build and Run as a WebGL project Expected result: No mesh between th... Read more
Shader displays different colors in Editor and when using Build
Reproduction steps:1. Open the project "1374795.zip"2. Open "SampleScene" in the Assets folder3. Watch the colors of cubes in the Ed... Read more
[TextMeshPro]The CanvasScaler with UI Scale Mode - Constant Physical Siz...
Reproduction steps:1. Open the attached project "ClickListenerBug.zip"2. From the game window, set "18:9 Portrait" or "16:9 Portrait... Read more
The Rect Transform and the Anchor Preset of a nested Canvas gets reset w...
How to reproduce:1. Open the attached project "case_1374782.zip"2. Open Scene "SampleScene"3. In the Hierarchy window drag "inner" G... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS