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Game view fails to render when Cameras are stacked and STP is enabled
How to reproduce:1. Open the “CameraStackSTP.zip“ project2. Open the “SampleScene“3. Observe the Game view Expected results: The Gam... Read more
Search bar is hidden when adding supported device in Input System
Steps to reproduce:1. Open the attached “IN-88175.zip” project2. Install the Input System package3. Open Edit → Project Settings4. S... Read more
Product name and Product version fields are not set properly when buildi...
How to reproduce:1. Open the attached “IN-88236“ project2. Build the project3. Open the folder containing the built project in File ... Read more
InsufficientMemoryException error appears after any assembly reload when...
How to reproduce:1. Open the attached "IN-88507" project2. Open the "SampleScene" and enter Play mode3. Observe the Console window4.... Read more
TMP Importer Window can be maximized but full-screen is broken
Steps to reproduce: Open a new Unity Project Create a new Text GameObject via GameObject > UI > Text - TextMeshPro. The TMP Im... Read more
KeyNotFoundException is thrown when retrieving some values from HyperLin...
Steps to reproduce:1. Open the “hyperlinks.zip” project2. In the Menu Bar, click “Hyperlinks Test”3. Select the “EditorGUIHyperLinkC... Read more
UI Image batching breaks when interleaving elements with mixed z-positio...
Reproduction steps:1. Open the attached “IN-88761.zip” project2. Open the “UI BATCH BUG” Scene3. Make sure “Incorrect. Interleaved. ... Read more
Grammar mistake in TMP Importer Window
Steps to reproduce: Open a new Unity Project Create a new Text GameObject via GameObject > UI > Text - TextMeshPro. The TMP Im... Read more
TMP Component's headers are broken
How to reproduce:1. Create a new Unity project2. In the Hierarchy, right-click -> UI -> Text - TextMeshPro3. Select the create... Read more
Connecting a controller causes a "Could not create a device" error when ...
How to reproduce:1. Open the "IN-88774_repro" project2. Connect a DualSense controller to the device3. Observe the Console Expected ... Read more
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