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0
votes
Fixed

Texel Size Node doesn't return texel size but instead returns the size o...

Package: Shader Graph

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Nov 05, 2021

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Version/s: 13.1.0

How to reproduce:1. Open the user attached project2. Make sure the Scene "Test" is opened (Assets)2. Enter Play Mode Expected result... Read more

0
votes
Fixed

[HDRP] Directional light is not rendered when positioned upwards

Package: Scriptable Render Pipeline HD

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Nov 04, 2021

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Version/s: 7.7.1

Reproduction steps:1. Download and open the attached "BlankHDRP.zip"2. In the Scene window, focus on the "Sphere" GameObject3. Obser... Read more

0
votes
Fixed

Application.logMessageReceived callbacks are cleared when exiting Play mode

Scripting

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Nov 04, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.0b13, 2022.1

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Enter Play mode4. Exit Play mode5. Enter Play... Read more

1
votes
By Design

Can't create a new button for each element of the list when using Script...

Scripting

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Nov 04, 2021

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Version/s: 2021.2, 2021.2.0f1, 2022.1

Reproduction steps:1. Open the user's attached project2. Select Assets > Plugins > Scripts > "Skills" ScriptableObject3. Op... Read more

0
votes
Won't Fix

FormerlySerializedAs Attribute doesn't save the serialized value when pr...

Serialization

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Nov 04, 2021

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Version/s: 2019.4, 2020.3, 2020.3.17f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached "case_1378365" project2. Open the "Test" Scene3. Select the "TestObj" GameObject in the Hierar... Read more

0
votes
Won't Fix

Entity LocalToWorld position is overwritten by Prefab position when name...

Package: Entity Component System (ECS)

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Nov 04, 2021

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Version/s: 0.17.0-preview.42

Reproduction steps:1. Open the user's attached project2. Enter Play mode3. Exit Play mode4. Open SpawnEntitiesSystem.cs5. Add a char... Read more

0
votes
Fixed

[M1][Silicon Editor] Editor crashes when importing an .ogv file

MacOS

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Nov 04, 2021

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Version/s: 2021.2, 2021.2.0f1, 2022.1

Reproduction steps:1. Create a new project2. Import the attached "sample_with_audio.ogv" file Expected result: File is imported into... Read more

0
votes
Fixed

Allocations under EditorOnly ProfilerMarkers are not properly hidden whe...

Profiling

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Nov 04, 2021

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Version/s: 2020.3, 2021.2, 2022.1, 2022.1.0a12

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Go to Window -> General -> Test Runner4... Read more

0
votes
Fixed

Attributes set in the Initialize context of GPU Event systems return 0.

Package: Visual Effect Graph

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Nov 04, 2021

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Version/s: 12

Repro steps:1. Import the attached VFX asset and add it to the scene2. Open it and enable size or color in Initialize3. Observe that... Read more

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