Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2021.2
2021.2.0f1
2022.1
Issue ID
1378342
Regression
No
[M1][Silicon Editor] Editor crashes when importing an .ogv file
Reproduction steps:
1. Create a new project
2. Import the attached "sample_with_audio.ogv" file
Expected result: File is imported into the project
Actual result: Editor crashes
Reproducible with: 2021.2.0b1, 2021.2.2f1, 2022.1.0a1, 2022.1.0a13
Not reproducible with: 2021.2.3f1, 2021.2.6f1, 2022.1.0a14, 2022.1.0b2
Could not test with: 2019.4.33f1, 2020.3.23f1 (Apple Silicon editor is not available), 2021.2.0a21 (issues when downloading Silicon Editor)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note (fix version 2022.1):
Is no longer reproducible from 2021.2.3f1, 2022.1.0a14 and above