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[Android] Error "unityLibrary:compileDebugKotlin" in the Android Studio ...
Reproduction steps:1. Open the attached Unity project "ErrorBug.zip"2. Go to File > Build Settings3. In Build Settings enable Sym... Read more
[tvOS] "'UnityAds/UnityAds.h' file not found" is thrown in Xcode when ru...
Reproduction steps:1. Open the attached project "adsTest.zip"2. Build and deploy the project to a tvOS device Expected result: The X... Read more
Application freezes if using FMOD when accepting an incoming call in iOS 15
How to reproduce:1. Open project "olaf-master.zip" from the user-provided link2. Go to the Build Settings (File>Build Settings)3.... Read more
Enum serialized properties are instantiated as integer serialized proper...
How to reproduce:1. Open project "TypeIsNotEnum.zip"2. In the Project window right-click Create>Grading>Rubric3. In the Inspec... Read more
[Search] legacy search query doesn't open in 21.2
1- Adds the attach query to your project.2- Open the Save Searches panel (press F3)3- Execute the added search query What happens: s... Read more
[Serialization] UnityEngine.Hash128 fields overridden in prefabs generat...
Reproduction steps:1. Open the attached user's project "HashSerialization.zip"2. Inspect the "SampleScene" with a Text Editor Expect... Read more
States in the Animator window are not framed when pressing F on the keyb...
Reproduction steps:1. Open the attached project "Test_animator"2. Open "Assets/New Animator Controller"3. Select one of the States i... Read more
[HDRP] Getting "The PickingMode enum does not contain the value `Hidden`...
To reproduce:1. Create a new HDRP template project2. Create a Lit Shader Graph in the Project window3. Double click it to open Shade... Read more
Server build on OSX crashes when it can't find libmono-native.dylib
Discovered via case 1376434 Same repro steps as the case above but copied below for simplicity:How to reproduce:1. Open the user att... Read more
GameObject's colors are rendered differently in the iOS build compared t...
How to reproduce:1. Open the attached project "Testdawn.zip"2. Go to the Build Settings (FIle>Build Settings)3. Select iOS and bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS