Search Issue Tracker
White borders appear around a texture when Post Processing is unchecked ...
How to reproduce:1. Open project "bug1.zip"2. In the Hierarchy window select "Main Camera" and look if the "Post Processing" is unch... Read more
Cloth Material glitches out when running at inconsistent framerate or du...
How to reproduce:1. Open the user attached "1122997-ClothChanges31.zip" project2. Open the "SampleScene" Scene located in the Scenes... Read more
[Mac] Editor crashes when trying to add .tar package from Package Manager
Reproduction steps:1. Open new Unity Project2. In Package Manager window, select "Add package from tarball" Expected result: Editor ... Read more
[URP] Shader Graph Edge Removed when upgrading project from 2021.2.0a17 ...
Reproduction steps:1. Open attached project "internal-tower-defense-2021.2.zip"2. Open Scene "Main" in Assets/Scene/Main3. Enter Pla... Read more
[M1][Silicon Editor] Intel Mono processes are initialized when importing...
Reproduction steps:1. Create an empty project2. Import a custom package Expected result: Unity imports the packageActual result: Uni... Read more
[iOS] Application freezes on iOS 15 when activating Siri
How to reproduce:1. Open the attached project ("FModVideoDemo.zip")2. Build And Run on an iOS 15 device3. Activate Siri and dismiss ... Read more
Managed Assembly is included in Player Build when using Define constrain...
How to reproduce:1. Open the attached project (DefineTest.zip)2. Open scene Scenes/SampleScene3. Go to File -> Build and Run4. Ob... Read more
[Android][IL2CPP] DateTime.Now property prints incorrect year when using...
Reproduction steps:1. Open the attached Unity project "DateIssue.zip"2. Go to File > Build Settings3. Build and Run the app on an... Read more
[Oculus] Application doesn't recover after device connection was aborted...
Reproduction steps:1. Open the user's attached project "SSAOXR.zip"2. Make sure Quest 1/2 is attached and Oculus Link established3. ... Read more
[OpenXR] Device disconnection during running application freezes and exp...
Reproduction steps:1. Open the user's attached project "SSAOXR.zip"2. Make sure Quest 1/2 is attached and Oculus Link established3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS