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[OpenGL]GLSL compilation failed for shader error thrown in Console windo...
Reproduction steps:1. Open the attached user's Unity project "HLSLtoGLSLBug.zip"2. Navigate to Edit > Project Settings > Playe... Read more
Culling Dynamic Objects takes significantly longer in 2019.4 and above c...
Reproduction steps:1. Open project "BattleState-CullingTest2018.zip"2. Open Build Settings window from File > Build Settings3. En... Read more
[Profiling] Standalone Profiler crash on clicking Ok in "URP Material up...
Steps to reproduce:1. Create a blank URP project2. Open Standalone Profiler (Window -> Analysis -> Profiler(Standalone Process... Read more
Setting Screen.orientation to portrait mode does not disable autorotatio...
Reproduction steps:1. Download and open the attached "bug-screen-orientation.zip" project2. Build and deploy the project to iOS3. St... Read more
[HDRP] Path tracing samples are not captured with Recorder when Shutter ...
Reproduction steps:1. Open the attached "accumulation" project2. Open the "accumulation.unity" scene3. Open Window > General >... Read more
Method data is not created when making a second consecutive Development ...
How to reproduce:1. Open the user attached "strip-test.zip" project2. Change the Target Platform to Linux (File -> Build Settings... Read more
Copying option in the Transform Component -> Copy that copies all the Gl...
Reproduction steps:1. Create a new Unity project2. Select any GameObject3. Go to Transform -> Copy4. Observe the copying option t... Read more
ReorderableList out of bounds exeception
There is a change of behavior between 2022.2a3 and 2022.2a4 which is leading to an out of range exception while trying to reach an e... Read more
Editor hangs after importing Karting Microgame AssetStore package
How can we reproduce it open attached (in comment) projector1 Create new 3D Project2 In browser open https://assetstore.unity.com/pa... Read more
[Search] Filter pop-up text overlaps when window width is decreased
Repro:1. Open Editor.2. Open Unity Search (Ctrl+K)/(Edit-> Search All).3. Resize the window to decrease it's width.4. Type 'h:' a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS