Search Issue Tracker
Fixed in 2022.2.X
Votes
1
Found in
2020.3
2021.2
2021.2.9f1
2022.1
2022.2
Issue ID
1399817
Regression
No
Copying option in the Transform Component -> Copy that copies all the Global Transform data is named "Position (World)"
Reproduction steps:
1. Create a new Unity project
2. Select any GameObject
3. Go to Transform -> Copy
4. Observe the copying option that copies all the Global Transform data
Expected result: The option is named "Component (World)"
Actual result: The option is named "Position (World)"
Reproducible with: 2020.3.28f1, 2021.2.11f1, 2022.1.0b6, 2022.2.0a4
Couldn't test with: 2019.4.36f1 (Only Copy Component option is available)
Notes:
- In the 2020.3.28f1 this copying option is named "Copy World Placement"
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note (fix version 2022.2):
Fixed in 2022.2.0a10.
The menu item "Position (World)" in the Inspector of the Transform component was renamed to "World Transform" to better reflect the data that is copied and pasted.