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[Vulkan] Crash on with multiple stack traces when rendering large Terrai...
How to reproduce:1. Open the attached “IN-122137.zip” project2. Observe the crash Reproducible in: 2023.2.0a1, 6000.0.60f1, 6000.2.1... Read more
Unsaved changes prompt is not shown when building a project with a dirty...
How to reproduce:1. Create a new project using the URP template2. Add any object in the "SampleScene"3. Start a build for the projec... Read more
[DX12] Crash on with multiple stack traces when rendering large Terrain ...
How to reproduce:1. Open the attached “IN-122137.zip” project2. Observe the crash Reproducible in: 2023.2.0a1, 6000.0.60f1, 6000.2.1... Read more
[Vulkan] Crash on with multiple stack traces when rendering large Terrai...
How to reproduce:1. Open the attached “IN-122137.zip” project2. Observe the crash Reproducible in: 2023.2.0a1, 6000.0.60f1, 6000.2.1... Read more
[DirectX12] Crash on with multiple stack traces when rendering large Ter...
How to reproduce:1. Open the attached “IN-122137.zip” project2. Observe the crash Reproducible in: 2023.2.0a1, 6000.0.60f1, 6000.2.1... Read more
368B of GC is allocated for each UI Document in the scene
How to reproduce: Create and open a new project Create a new UXML file in the Project tab Create a new UI Document GameObject in the... Read more
Colliders are not added to some Terrain Trees when the Paint Trees tool ...
How to reproduce:1. Open the attached “IN-124554_regr” project2. Enter Play mode3. Open the Physics Debug window4. Open the Game win... Read more
Cinemachine camera blend snaps to cached position when switching back be...
How to reproduce:1. Open the “IN-122107“ project2. Open the “Test” Scene3. Enter Play mode4. Press “2” (keyboard) and before the ble... Read more
Shader graphs are reimported at project shutdown
Steps to reproduce: Create a new URP project Add a build profile and set as current Add graphics settings to the profile Add a keywo... Read more
Crash on SkinnedMeshRendererManager when interacting with a prefab gener...
Steps to reproduce:1. Open the “user’s attached project”2. Open the “Knight1” prefab through the Project window3. Observe the crash ... Read more
All about bugs
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