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Assigned Label or AssetBundle is not copied when duplicating certain ass...
How to reproduce:1. Open the attached project "IN-125744"2. In the Project window, navigate to the “Assets/AssetTest” folder3. Selec... Read more
Keyboard input does not work when entering Play Mode with a controller c...
How to reproduce:1. Open the attached project "IN-123743"2. Open the "Assets/Scenes/Development/DevGym" Scene3. Connect a controller... Read more
The "Disable Editor Analytics" flag locks when toggling it until the Pre...
Steps to reproduce: Open any Project Open Edit > Preferences Try to toggle the "Disable Editor Analytics" Checkbox Observe the Ch... Read more
'AlphaToMask' is ignored when in non-resolving renderpasses on Metal
How to reproduce:1. Open the attached “bug-msaa.zip“ project2. Open the “SampleScene” scene3. In the Project tab, click on “Assets”4... Read more
"TypeLoadException" error is thrown when opening a specific custom Edito...
How to reproduce:1. Open the “TLEBug.zip“ project2. Open the “SampleScene”3. Select the “Main Camera” in the Hierarchy4. Open the Be... Read more
ArgumentException error is thrown when using a specific layout
Steps to reproduce:1. Create and open a new project2. In the menu bar click (Layout → Load Layout from File…). and select the attach... Read more
FBX Exporter throws NullReferenceException when exporting prefab that ha...
Steps to reproduce:1. Open the attached “IN-125039”2. In the Project window, right-click the “Cube.prefab” asset3. Click on “Convert... Read more
Splash Screen loading bar duplicates and shifts out of position when mov...
How to reproduce:1. Create and open a new project2. While it's opening, move the Splash Screen to another monitor that has a differe... Read more
The context menu is missing the "Exclude" option when trying to exclude ...
How to reproduce: Open the “BagelGame.zip“ project Open the “SampleScene“ Open ‘Window → Search → New Window’ Enable the ‘Query Buil... Read more
WebGPU: ASTC texture mip levels are corrupt
Steps to reproduce: Open project, build for web Actual results: Cube is magenta where the texture mip level is > 0 Expected resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS