Search Issue Tracker
Active
Votes
0
Found in
5.1.4
Issue ID
UUM-129652
Regression
No
FBX Exporter throws NullReferenceException when exporting prefab that has empty Animator Sub-State Machine
Steps to reproduce:
1. Open the attached “IN-125039”
2. In the Project window, right-click the “Cube.prefab” asset
3. Click on “Convert To FBX Prefab Variant...” from the context menu
4. Observe the Console window
Actual result: NullReferenceException error is thrown and the prefab conversion fails
Expected result: No errors are thrown and the prefab is converted
Reproducible with: 4.2.1 (2023.1.0a17), 5.1.5 (6000.0.62f1, 6000.2.13f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a1)
Reproducible on: Windows 11
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CallWindowProcW when entering Play mode for the second time and running the Editor in the background while using System.Windows.Forms functions
- 2D Freeform Light shadows disappear when light center is offset from shape bounds
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
Add comment