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0
votes
Fixed

[Input System] Performing an action with a Mouse Click before cancelling...

Package: Input System

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Sep 09, 2020

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Version/s: 1.1.0-preview.1

How to reproduce: 1. Open user's "Gamepad Hold Bug" project 2. Open Assets/SampleScene 3. Plug a Gamepad into the PC 4. Enter Play M... Read more

0
votes
Fixed

[Linux] [SceneCamera] ArgumentException thrown on clicking "Settings for...

Linux

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Oct 20, 2020

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Version/s: 2021.1.0a2

On Clicking "Settings for Scene view camera" in Scene Window Editor thrown ArgumentException. refer to the attached video. Steps to... Read more

0
votes
Not Reproducible

[GPU] GPU-sorting and GPU events are broken

Package: Visual Effect Graph

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Jun 21, 2019

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Version/s: 7.0.0

Repro steps: 1. Import the attached package. 2. Open the GPUSortingIssue scene and observe the AddMeSecond system doesn't have many ... Read more

0
votes
Fixed

[TextMesh Pro] Using Ellipsis overflow causes some Emojis to turn into a...

Package: TextMeshPro

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Jun 18, 2019

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Version/s: 2.0.1

How to reproduce: 1. Open the attached project named Case_1163825 2. Select the Text gameObject and move the right margin leftwards ... Read more

4
votes
Duplicate

Incorrect Pre-Build event command line on Universal build

Windows Store Apps

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Feb 16, 2015

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Version/s: 4.6.1f1

Reproducible on 4.6.0f1, 4.6.1f1, 4.6.3f1; Visual Studio solution created by Unity after the Windows Store Universal 8.1 build from... Read more

1
votes
Fixed

Unused prefab data not being cleaned when removing script through override

Scene Management

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Oct 04, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0b5

Reproduction steps: 1. Create new project and import Script2 2. Create an empty Gameobject and add the Script2 component 3. Make the... Read more

0
votes
Fixed

Unity crashes on "mono_string_to_utf8_checked" when "Marshal.StructureTo...

Scripting

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Jan 06, 2016

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Version/s: 5.3.1f1

Reproduction steps: 1. Open attached Unity project. 2. Open and play "ts" scene. 3. Unity crashes. Additional note: "Marshal.Struct... Read more

0
votes
Fixed

Crash on scripting_object_get_class when performing various Unity operat...

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Jan 12, 2024

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Version/s: 2021.3.7f1

A recurring crash issue in the Unity Editor has been observed, affecting various workflows. These crashes have been reported happeni... Read more

0
votes
Fixed

"Package cache invalidated and rebuilt" warning when Reimporting All

Asset - Database

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Oct 23, 2020

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Version/s: 2020.1.0b10, 2020.2.0a8, 2021.1, 2021.1.0a2

How to reproduce: 1. Open attached project "1287305.zip" or create a new one 2. In Project window -> Right Click -> Reimport all Ex... Read more

0
votes
Fixed

[UNETServerDLL] "IsBroadcastDiscoveryRunning()" function returns true wh...

Networking

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Jan 27, 2016

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Version/s: 5.4.0b3

Steps: 1. Call NetLibraryManager.IsBroadcastDiscoveryRunning() function without actually starting broadcast discovery ==> It returns... Read more

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