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Lighting is corrupted in build when the built scene is not opened in the...
How to reproduce:1. Open the attached project "LightGeneration"2. Open the SampleScene3. Build And Run the BuildScene Expected resul... Read more
[Linux] PC doesn't sleep when the Editor is open
Repro Steps:1. Change Gnome sleep timer to 60+ secondsgsettings set org.gnome.settings-daemon.plugins.power sleep-inactive-ac-timeou... Read more
PrefabUtility.IsPrefabAssetMissing does not recognize GameObjects with m...
Reproduction steps:1. Open attached project "IsPrefabAssetMissing.zip"2. In Test Runner window, PlayMode tab, run the "_02_Missing_P... Read more
[HDRP APV] Probe values change when subdivision levels are adjusted
We discussed with Adrien and not sure if this is an intended behaviour so making a report to track and clarify. When subdivision lev... Read more
Input lag on macOS 12.3.1 when the native touchpad input system is used
Reproduction steps:1. Open the attached project2. Open the "SampleScene" and enter the Play mode3. Drag 2 fingers in circles on the ... Read more
The Move Gizmo produces visual artifacts when moving the Camera in the S...
How to reproduce:1. Open the attached project "Gizmos.zip"2. Open the "SampleScene" Scene3. Select the "EmptyObject" GameObject in t... Read more
Redoing/undoing prefab variant with nested prefab creation creates an ov...
Steps to reproduce:1. Create a new project or open an existing one2. Create a Cube GO in the Hierarchy3. Drag the Cube GO to Assets ... Read more
Unity crashes when compressing texture with non-power of 2 dimension siz...
How to reproduce:1. Open the user's attached "compress_textures_test.zip" project2. Open the Scene "SampleScene"3. Enter the Play Mo... Read more
Button On Click () field event functions have invalid missing object typ...
How to reproduce:1. Open the user's attached project "My project (71).zip"2. Select the Button GameObject in the Scene view3. In the... Read more
[Linux] Package title and description aren't clearly seen in the PM on U...
Repro steps:1. Create a new project2. Open the Package Manager3. Select a package from the available4. Observe its details Expected:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS