Search Issue Tracker
Can't undo the scene reordering the in the Hierarchy
How to reproduce:1. Create a new Unity project2. In the Project window, create the multiple scenes (right-click -> Create -> S... Read more
Expanded scenes are collapsed and vice versa for a brief moment in the H...
How to reproduce:1. Create a new Unity project2. In the Project window, create the multiple scenes (right-click -> Create -> S... Read more
Dragging the last added scene into the Hierarchy V2 reorders the scenes ...
How to reproduce:1. Create a new Unity project2. In the Project window, create the multiple scenes (right-click -> Create -> S... Read more
Hierarchy v2: Going back to "select (multiple) from hierarchy" using und...
Steps to reproduce: Open the attached project and enable hierarchy v2 Select single/multiple game objects and drag/drop to a Prefab ... Read more
"Scene Template" Asset has no padding between sections in the Inspector
How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Create -> Scene -> Scene Template3. ... Read more
[Ubuntu] Pop ups are not rendered correctly and Editor Windows break whe...
Steps to reproduce: Open a new project Add a scoped registry (Edit > Project Settings > Package Manager - Scoped Registries se... Read more
[Forward+] URP Realtime reflection probes do not update when RenderProbe...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
IPreprocessShaders not invoked if Mult-Process AssetBundle Building is e...
Reproduction steps:1. Open the attached project "ReproProj"2. In menu bar, click Tools > Build Asset Bundles3. Observe the Consol... Read more
Addressable terrain shader variants are stripped from the Player
How to reproduce:1. Open the “TerrainShaderTest.zip“ project2. Build and run the project3. Observe the Player Actual: Terrain shader... Read more
An "Unable to find registered file for bundle" error is thrown when buil...
How to reproduce:1. Open the attached “IN-126334” project2. Select the “Addressables Groups“ tab3. Select “Packed Assets”4. In the I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS