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AR Simulation detects planes that exceed geometry bounds
SummaryWhile using AR Simulation to navigate in Play mode in the PlaneOcclusion Samples scene, the walls occlude the checkered cubes... Read more
[Memory Profiler] crash in DynamicArray.ResizeInternalBuffer when openin...
How to reproduce:This bug is a bit hard to repro consistently outside of a strict test harness, but it would usually reproduce (inco... Read more
Particles don't render on a Windows Player that is built from the Linux ...
How to reproduce:1. Open the attached project (1426494.zip) on the Linux Editor with Windows support installed2. Open the "particles... Read more
[macOS] [Editor] [Player] Keypress is never cancelled if a system gestur...
This repros on BOTH THE EDITOR AND PLAYER. It requires a trackpad. Repro: 1) Open attached project and open SampleScene.Unity2) Open... Read more
"Could not acquire lock on Asset Store Info cache" Warning appears in Co...
How to reproduce:1. Open a new 3D project2. Open Package Manager and download and import asset from the Asset Store Expected result:... Read more
Linux Bug Reporter text input fields ignore Num Lock state and do not al...
How to reproduce:1. Create an open a new project2. In the menu bar open the Bug Reporter by going to: Help > Report a Bug...3. Ma... Read more
Bug Reporter stays affected by High Contrast Theme after it has been tur...
How to reproduce:1. Open a Unity project2. Open Windows System settings3. Go to High contrast and turn on High contrast4. Open the B... Read more
Editor does not close when Unity Bug Reporter window is open
How to reproduce:1. Open a new project2. Open Help>Report a Bug...3. Close the Editor Expected results: Editor closesActual resul... Read more
Unity Bug Reporter includes whole Unity Editor folder when reporting a c...
How to reproduce:1. Download Creator Kit: FPS project using Unity Hub (Learn tab)2. Open Creator Kit: FPS project3. Force Unity to c... Read more
[OSX 10.14] [BugReporter] Drop down menu field boundaries are missing wh...
\[BugReporter] Drop down menu field boundaries are missing when the window loses focus To reproduce:1. Create a new project2. Open b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS