Search Issue Tracker
Editor crashes with no stack trace when building the project
Reproduction steps:1. Open the attached project "repro.zip"2. Go to 'File > Build Settings' and Build the project Expected result... Read more
Crash with MemoryStream is corrupted! [Position out of bounds] pop-up wh...
How to reproduce:1. Open tester-attached project (PrefabRenameCrash.zip)2. Open the Scenes/Level 1 Scene3. Inspect the Prefabs/Game ... Read more
Renaming Prefab Objects leads to wrong Asset Bundle dependency when the ...
How to reproduce:1. Open the attached "case_1395813" project2. Select the "BuildRes -> Build" button from the menu to build an As... Read more
Editor freezes on recompilation when Custom window that references a Vis...
How to reproduce:1. Open the "case_1355141" project2. Open the "Window > Asset Hive" custom EditorWindow3. Write a comment anywhe... Read more
Crash when editing serialised OnClick event on custom component on sever...
Reproduction steps:1. Open the user's attached project2. Select all child game objects under "ColorPallet" called "ColorPartition"3.... Read more
Files from unused packages are not stripped from the build
Reproduction steps:1. Open the user's attached project "Minimal Build Stripping.zip"2. Build the project3. Observe the Build Report ... Read more
Editor crashes when invoking delegate with null argument
Reproduction steps:1. Open the attached project "DelegateTest.zip"2. Open "SampleScene" Scene3. Enter Play Mode Reproducible with: 2... Read more
[IL2CPP] Fatal error in Unity CIL Linker error is thrown when .dll filen...
Reproduction steps:1. Open the attached user's Unity project "ErrorReport.zip"2. Go to File > Build Settings and switch to Androi... Read more
[IL2CPP] Player hangs for 20 seconds after closing it when running threads
Reproduction steps:1. Open the user's attached "SlowShutdown.zip" project2. Go to Edit > Project Settings > Player > Other ... Read more
Crash on invoking function pointer (runtime_invoke_object) when type arg...
How to reproduce:1. Open the attached project "function-pointers-corruption.zip"2. In the Menu bar navigate to "TEST" > last opti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS