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0
votes
Fixed

[Backport] Infinite loop not detected when importing ShaderGraph assets

Asset - Database

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May 24, 2022

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Version/s: 2021.3.0f1, 2022.1.1f1

Postprocessing materials and ShaderGraph assets can cause an infinite loop, where the same patch of assets is repeatedly imported an... Read more

0
votes
Fixed

[Backport] The BinaryReader read data to a Span <byte> is always zero

Scripting

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May 24, 2022

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Version/s: 2021.3.3f1, 2022.1.1f1

How to reproduce:1. Open project "ReadToSpan.zip"2. In the top Menu bar press Test&gt;Test BinaryReader to Span Expected result: No ... Read more

0
votes
Fixed

[Backport] NullReference error is thrown when trying to delete an array ...

Inspector Framework

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May 24, 2022

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Version/s: 2021.3.3f1, 2022.1.1f1

Reproduction steps:1. Open the user's attached project2. Open "Assets/Scenes/SampleScene"3. Select GameObject "Test" from the Hierar... Read more

0
votes
Fixed

[Backport] The Rect Transform and the Anchor Preset of a nested Canvas g...

uGUI

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May 24, 2022

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Version/s: 2021.3.3f1, 2022.1.1f1

How to reproduce:1. Open the attached project "case_1374782.zip"2. Open Scene "SampleScene"3. In the Hierarchy window drag "inner" G... Read more

0
votes
Fixed

Total Bake Time shows unrealistically low baking time

Progressive Lightmapper

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May 24, 2022

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Version/s: 2021.3.3f1, 2022.1.1f1

Steps to repro:1. Open the attached project and 'ProgressiveLightmappingExample' scene;2. In the Preferences window (Edit&gt;Prefere... Read more

0
votes
Fixed

[Backport] [UIR] Vector image rendering ignores target rect position

UI Toolkit Framework

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May 24, 2022

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Version/s: 2022.1.1f1

How to reproduce:1. Open project "Interface 2.0.zip"2. Open "Scene" Scene (Assets&gt;Scenes&gt;Scene)3. Make sure the Game window is... Read more

0
votes
Fixed

[Backport] Editor crashes when playing a video file with 14 audio tracks...

Video

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May 24, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1, 2022.1.1f1

Reproduction steps:1. Open the attached project ("1371522R.zip")2. Open the "BetaScene" Scene3. Enter the Play mode4. Press B on the... Read more

0
votes
Won't Fix

No baked lightmap data is present after baking with Progressive Lightmap...

Progressive Lightmapper

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May 24, 2022

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Version/s: 2022.2.0a13, 2023.1.0a25, 2023.2.0a1

Steps to reproduce: Open ArchVizPro Vol.2 project Make sure that baked and realtime GI toggles are checked Generate lighting Go the ... Read more

0
votes
Fixed

[Backport] Changes in UI Builder are lost when editing a 2D sprite

UI Builder

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May 24, 2022

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Version/s: 2021.3.0f1, 2022.1.1f1

How to reproduce- Make a change in the UI Builder (such as changing text size/colour)- Click on a 2d sprite and click on the sprite ... Read more

0
votes
Fixed

Enabling indirect denoising and gaussian AO filter causes bright halos w...

Progressive Lightmapper

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May 24, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1, 2022.1.1f1, 2022.2.0a8

Steps to reproduce: 1. Download and import the attached repro project2. Open the Scene "SampleScene.unity"3. In the lighting window,... Read more

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