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[HDRP] Standalone Profiler throws "HDRP Material Upgrade" pop-up and cra...
Steps to reproduce:1. Create a new HDRP project2. Open Window -> Analysis -> Profiler(standalone process)3. Notice that "HDRP ... Read more
[HDRP][PathTracer] Flashing at first frame blow up the automatic progres...
Repro steps :- Open attached project- Open scene called "Outside"- Check that the accumulation of the pathtracer is okay exposure wi... Read more
[UI] Resizing of Animator window is canceled when dragged by very edge o...
Reproduction steps:1. Create a new Unity project2. Open and attach the Animator window in a way where Animator is surrounded by othe... Read more
AudioClip Length is twice the size when by using UnityWebRequestMultimed...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Inspect the Console Window Expec... Read more
Canvas disappears when Lens Flare is on
Reproduction steps:1. Open user's project 'Split-Screen Repro'2. Open the 'SampleScene'3. Enter Play mode4. Press 'Space' to toggle ... Read more
Animation transition condition int value changes when entering 9 digit o...
Reproduction steps:1. Open the attached project2. Select the "Cube" GameObject in the Hierarchy window3. Open the Animator window (W... Read more
[URP] Decal produces z-fighting with parallel surfaces when the decal's ...
Decal produces z-fighting with parallel surfaces when the decal's material uses a Normal From Height node in the Shader Graph How to... Read more
Custom Project freezes when entering Play mode, reloading the project an...
How to reproduce:1. Open the attached 'project-1262412.zip' project2. Enter and Exit the Play mode3. Re-load the project4. Close the... Read more
[URP] Greyed out Culling Mask option still takes effect when Light Layer...
Reproduction steps:1. Open the attached project2. Open the "SampleScene.unity" Scene located in "/Assets/Scenes/" in the Project win... Read more
[iOS] Non-Streaming Audio Clips loaded from UnityWebRequest retain file ...
Reproduction steps:1. Open customer's attached project in "unity-audio-tests.zip"2. Open AudioTest Scene and build for iOS3. Deploy ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor